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Saturday, January 23 • 11:00am - 12:00pm
Bootstrap: Coding Videogames with Algebra with Ed Campos

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Teach your students to code and reinforce their Algebra skills using this FREE Common Core aligned curriculum that runs on a Chromebook! Students write, compile, and troubleshoot their code with WeScheme, a cloud based programming environment. Your students will program their own video game using code and Algebra(order of operations, linear equations, piecewise functions, compound inequalities, and distance formula).

Bootstrap is a curricular module for students ages 12-16, which teaches algebraic and geometric concepts through computer programming. At the end of the module, students have a completed workbook filled with word problems, notes and math challenges, as well as a videogame of their own design, which they can share with friends and family. Unlike most programming classes, Bootstrap uses algebra as the vehicle for creating images and animations, and is designed from the ground up to be aligned with Common Core standards for algebra.
Bootstrap also builds in a pedagogical approach to solving Word Problems called the Design Recipe. Students solve word problems to make a rocket fly (linear equations), respond to keypresses (piecewise functions) or explode when it hits a meteor (distance formula). In fact, this same technique has been successfully used at the university level for decades.

Speakers
avatar for Ed Campos

Ed Campos

Program Manager, Brown Univ
Ed is a Program Trainer for Brown University Computer Science departments' Bootstrap: Algebra curriculum. He also is the Bootstrap Social Media Outreach Coordinator. He has 13 years of experience as a high school math & computer science teacher and is a huge advocate for classroom... Read More →


Saturday January 23, 2016 11:00am - 12:00pm
Room 22

Attendees (10)